Finally Unwrapped

So, after unwrapping Aurion for my independent study, I learned that I apparently fail at unwrapping in UV Layout. Who would have thought? haha I apparently didn’t have it as clean as my professor would like it, so I went into Maya 2011 and began to unwrap it all once again. It took me a while, since I’ve never really used Maya to unwrap, unless you count automatic unwrap.

The difficult part for me was deciding where the seams should go, and flattening out the images smoothly so that they would align nearly perfectly. I feel at my current level, it is unwrapped at the best of my ability. My next step is bring Aurion into Zbrush and begin to work in the detail. 😀 And keep a watchful eye out, I’ve begun another small project, which I’m trying to have finished by the end of October for a school group competition.

Unwrapped Aurion

Aurion Unwrapped

Back Unwrapped

Aurion Unwrapped Back


So, a week has come up, and as you can see, nothing has been posted for my WIP. That’s because I’ve gotten such basic stuff done that I don’t see it fit to post updates for. Like for starts updating and redrawing my level maps. You don’t need to see that. And re-unwrapping my character. No need to see those UV’s until after they’ve been textured. 🙂

In other news, I’m currently also writing up the documents for the 3D Modders, which is an IUPUI school group that focuses on the creation of 3D games. I have also heard from a professor that there is a graduate student who is making a gaming group for networking in Indianapolis. So, cross fingers while I try to get things set up over here. WHOO! We’ll make Indiana known for more than just corn and Indy car races. 😀

So, hopefully, this Tuesday will have some more updates that I can share. And hopefully I’ll have more people coming through here as well.

Assigned Break

So, apparently I was a few steps ahead of what the professor was anticipating. Me being an over achiever again. I had my character fully unwrapped, and ready to bring into Zbrush/Mudbox, and he said that he would like me to instead, begin to look over more tutorial videos of unwrapping. So, he wants me to reunwrap the character once more, I suppose in a way to let my other classmates have time to catch up; but I’ve never been one to wait on others when it involves on working on something I enjoy to do.

So this means that I don’t really have much to show at the moment, as most of my stuff was placed on hold while I work on things. I suppose this small break is a good enough thing to allow me to work on a couple research like project / papers that are due in a couple weeks, but I’ll also be working on my level too.

This semester is going to be quite the busy one for me, yet I’m enjoying every minute of it. I’ll post up more information later on about my school group too. Take care for now.

So, I’ve come to realize that making the skeletal form of my level in UDK, and then building the assets may be putting too much work onto my shoulders, and that’s where I’ve been screwing up a lot of the times; I always make more work for myself than what is needed.

So, instead, I’m going to scratch the level I WAS making in UDK, in a way, and instead recreate it within Maya. There, I will begin to make the everything within the Ruins look as they are supposed to. (and I won’t have to eff around with settings and the grid in UDK to get stuff to line up, so WIN)

I feel that this will make things easier for me, since I understand the grid settings I will need, as well as the size that the character is in game.

In other news, I’ve started up school (duh), and it looks to be an interesting semester. I’m going to be quite busy, which I prefer than sitting around twiddling my thumbs and waiting for something to do. Also, I do know that there are some things in the blog that don’t have any updates just yet. Well, don’t worry, they’ll be coming. Once I get the ball rolling I’ll start posting a lot more tutorials on how to do things in both UT3 and UDK, and maybe even Maya and Zbrush. Who knows. 🙂

Til next time.

First Two Floors

So, I’ve been having a little trouble figuring out what to do for the third floor, so for now I’m just going to make the first 2 floors tonight. Here are their blueprints. I can follow it easier, and my roommates both say I should use online grid paper from now on, and do it in photoshop rather than drawing it out by hand.  Wish I thought of that sooner.

Second Floor

Floor 2 of Capstone Game

First Floor Map

Floor 1 for Level

Blogging Schedule

Alright, I’ll admit. I’ve never really been a huge person to blog a lot about what I’m doing, or what’s going on in my life. I’ve always felt it’s more my business and nobody really needs to get into it unless they’re personal friends. But that was before, and now I’ve been glancing a little around and noticed that I don’t really have to spill EVERYTHING about myself to you guys.

So, I think I may have come to an agreement with myself.  I’ll try to post maybe twice a week, but definitely once a week. I will most definitely post something on Saturdays. As for what time? Who the hell knows? I just know that I’ll post on Saturdays an update on my life and any work that I am working / have finished. (tbh I really have been bored a lot. haha)

So, I mentioned twice a week. I’ve been pondering over posting on Tuesday or Wednesday. Someplace generally in the middle of the week. Because, really I work on so many various things that I don’t tend to update them on here. (Such as me having 3 levels somewhat drawn out for my capstone project, yet I won’t post them til I finish the other two.) So, I’m hoping that pushing myself like this will get me out of this procrastination slump of not doing things to showcase my work.

Well, I’ve got to get back to working on unwrapping my character, and setting up the skeletal version of my level before Monday. See ya.

Finished Low-Rez

Hey guys. I feel that my updates will probably be on Saturdays; since I feel that is when I’ll be least busy. -sigh- It’s a little annoying, but oh well. I’ve finished my low-rez model of Aurion, and will be unwrapping him soon. But I felt like everyone should see Aurion at his pre-zbrush state. Please enjoy. And if you have any comments, please leave some. It feels odd if I’m just talking to myself.

Back Aurion Lowrez

LowRez Character

Back Aurion LowRez

Low Rez Character

Low Rez Head Unwrap
Aurion Unwrap Head